So, i've decided to run with the same 2d style that i tried out in the beginning, but apply it to a deep sea context.
I think the simple 2d style of imagery for the ocean compliments my forms well. It doesn't distract your attention away, but it creates a frame and context which gives the forms so much more meaning and interest.
I'm working on it so that there are rock like structures in the foreground and background, so that my animated forms can move in the middle ground, and move dynamically behind the foreground layer.
Here is an initial composting test screenshot:
The layers are probably a little dark at the moment, but this was just a quick test to see if it would work.

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