Tuesday, 29 May 2012

some critiques

When i showed my latest version in class, it was felt that the colour was a bit too pastel-y, and that they didn't reflect the eerieness of the setting i had created.

Elle also expressed how the image itself, which presented a world and a character, suggested that there was more too it (i.e that it was part of a game or something). But then, because it was just one image, it kind of let the viewer down by not giving them anything else.

So, i had two issues - the colour not relating well to the context, and the image not feeling fully satisfying.

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